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Wednesday, August 17 • 11:30am - 12:30pm
Exploding the Castle: Seeking to Shape the Future of Games in Education

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Lacking a digital crystal ball, we cannot predict the future of education or the precise instructional role games will have going forward. Yet, we can safely say that games will play some role in the future of K-12 and higher education, and members of the games community will have to choose between being passive observers or active contributors to the complex and often political process of weaving together pedagogy, technology, and culture. Our Panel of experts will address collective thinking with respect to the value-added nature of games for learning, environmental-player interaction, scalability, goal adoption, relationships between play and transfer, and the value of games as part of an ecopsychological worldview. As long-time contributors in a field that has made a habit of playing it safe—pun intended—we seek to bring the dialogue in a more nuanced and meaningful direction that will reach teachers, researchers, designers, and players alike.

avatar for Anna Arici

Anna Arici

Tempe, Arizona, USA, Arizona State University
Anna is a learning scientist and Director of Quest2Teach, designing and researching 3D immersive learning environments for pre-service and in-service teachers. Anna has been researching and creating curriculum for games-based learning for the past dozen years within QuestAtlantis (3D RPG games for grades 4-8), and from there spawned Quest2Teach after realizing the need to bring educators into games and their pedagogies from their initial... Read More →
avatar for Sasha Barab

Sasha Barab

Tempe, Arizona, USA, Arizona State University
My work involves the seamless integration of bounded games (where players can fail safely, receive embedded assessment, and have consequentiality in the confines of a fictional world) and larger, flexible 'meta-game' structures and affinity spaces that foster user-driven extensions and adaptations in support of real-world goals ad outcomes.
avatar for Jackie  Barnes

Jackie Barnes

Boston, Massachusetts, USA, Northeastern University
I've spent my years in grad school designing educational games, and my dissertation years looking into the diversity of user experience in a specific educational games. I want to keep designing, and to better understand how players see games differently, and whether they see educational games as "school" or "a real game."
avatar for Elisabeth Gee

Elisabeth Gee

Tempe, Arizona, USA, Arizona State University
I'm the Associate Director of the Center for Games & Impact at ASU, and co-directing the Play2Connect initiative with Dr. Sinem Siyahhan at Cal State-San Marcos. I'm interested in gender and gaming, game-based affinity spaces, and intergenerational play.

Melissa Gresalfi

Vanderbilt University
avatar for Trent Hergenrader

Trent Hergenrader

Rochester, NY, United States, Rochester Institute of Technology
My primary area of research is using games and gaming in English courses, and more specifically using role-playing games to teach fiction writing. I am an Assistant Professor at the Rochester Institute of Technology.
avatar for Jeffrey Brandon Holmes

Jeffrey Brandon Holmes

Tempe, Arizona, USA, Arizona State University
Jeff Holmes is a Founding Graduate Fellow at the Center for Games and Impact at Arizona State University, a PhD student in Rhetoric and Composition in the Department of English, and a life-long gamer. His research focuses on how games demonstrate good principles of teaching outside of school, how communities collectively construct identities, and how gaming and play extend to multiple sites beyond the traditional boundaries of 'gamespace.' In... Read More →
avatar for Stephen Slota

Stephen Slota

Co-Founder, The Pericles Group, LLC
Steve (@steveslota) is an instructional design specialist and game design scientist at the University of Connecticut Health Center and a co-founder of The Pericles Group, LLC. He holds a Ph.D. in Educational Psychology: Cognition, Instruction, & Learning Technologies and has worked on a variety of game and instructional design projects with organizations including Arizona State University's Center for Games & Impact, Intel Corporation, and... Read More →
avatar for Constance  Steinkuehler

Constance Steinkuehler

Chair, Games+Learning+Society Conference
Constance Steinkuehler is a Professor in Digital Media at the University of Wisconsin–Madison, Co-Director of the Games+Learning+Society (GLS) center at the Wisconsin Institute of Discovery, and Chair of their annual GLS Conference. She currently serves as President of the Higher Education Videogames Alliance (HEVGA), an organization of higher education leaders whose mission is to underscore the cultural, scientific, and economic... Read More →
avatar for Roger Travis

Roger Travis

Storrs, CT, US, University of Connecticut, and The Pericles Group, LLC
Only connect: ancient epic to video games; teacher to student; gamer to gamer; fan to fan; parent to child; human being to human being.

Michael Young

CT, United States, University of Connecticut, Storrs

Wednesday August 17, 2016 11:30am - 12:30pm
Agriculture Union South

Attendees (68)