Each year many papers are presented at GLS discussing the role of assessment in game design and the methods by which different games intend to support and measure educationally valuable knowledge and skills. While many of them claim to use ECD, it is often unclear how they leverage assessment to conceptualize game design around the competency of interest. This Symposium aims to discuss and synthesize different processes and methods beyond ECD that are currently being applied by different groups.
Dr. YJ Kim is the executive director of the MIT Playful Journey Lab (playful.mit.edu). Her work has centered on the topic of innovative assessment and how technological advancement influences what we are measuring about student learning and how we are measuring it. For more than ten... Read More →