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Wednesday, August 17 • 2:00pm - 3:00pm
Designing Games with Assessment in Mind: Diverse Processes of Integrating Design Thinking with Evidence-Centered Design

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Each year many papers are presented at GLS discussing the role of assessment in game design and the methods by which different games intend to support and measure educationally valuable knowledge and skills. While many of them claim to use ECD, it is often unclear how they leverage assessment to conceptualize game design around the competency of interest. This Symposium aims to discuss and synthesize different processes and methods beyond ECD that are currently being applied by different groups.

Speakers
avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, EdGE at TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
avatar for David Gagnon

David Gagnon

Field Day Lab Director, Field Day Lab
avatar for James Paul Gee

James Paul Gee

Tempe, Arizona, USA, Arizona State University
EH

Elizabeth Huttner-Loan

Senior Manager, Online Course Development, Teaching Systems Lab @ MIT
avatar for YJ Kim

YJ Kim

Executive Director, Playful Journey Lab
Dr. YJ Kim is the executive director of the MIT Playful Journey Lab (playful.mit.edu). Her work has centered on the topic of innovative assessment and how technological advancement influences what we are measuring about student learning and how we are measuring it. For more than ten... Read More →
avatar for Kevin  Miklasz

Kevin Miklasz

VP, Data and Prototyping, BrainPOP
I work on games, data, assessment, learner-centered education, and science.
avatar for Michelle  Riconscente

Michelle Riconscente

President, Designs for Learning


Wednesday August 17, 2016 2:00pm - 3:00pm CDT
Fifth Quarter Studio Union South