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Thursday, August 18 • 2:00pm - 3:00pm
Implementing and Evaluating a District-wide Game-based Learning Program

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In the second year of implementation, a Wisconsin school district’s administrators are using student feedback, teacher experiences, and data analytics to expand and refine their game-based learning program. Join district administrators, educators, and their game-based learning partner for a behind-the-scenes look at the district-wide implementation process, including the administration's criteria for selecting a program, the challenges they encountered along the way, and the assessment measures that were put into place.

avatar for Marshall Behringer

Marshall Behringer

Madison, WI, USA, Filament Games
Marshall is the Community Development & Outreach Specialist at Filament Games. A former educator, he grows and engages with the community of educators and classrooms that Filament works with on a regular basis. He directs user testing and advocates for teacher and learner needs as... Read More →
avatar for Nathan Grundahl

Nathan Grundahl

Technology Integrator, Sun Prairie School District
Nathan is a Technology Integrator at Sun Prairie Area School District. As a technology Integrator, he has effectively led a 1:1 chromebook initiative, professional development for teachers, and coached teachers on implementing technology in the classroom. A classroom teacher for... Read More →

Mary Headington

Teacher, Sun Prairie School District
I will be starting a 1:1 classroom this fall with chrome books.
avatar for Anne Larson

Anne Larson

Digital Learning Manager, Sun Prairie School District
Anne is the digital learning manager for the Sun Prairie Area School District and works to integrate technology into instruction while working side-by-side with district leaders, building leaders, teachers, and students. Anne’s passion for education and technology has focused on... Read More →

Thursday August 18, 2016 2:00pm - 3:00pm CDT
Fifth Quarter Studio Union South