Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Friday, August 19 • 11:30am - 12:30pm
Twine Game Jam

Sign up or log in to save this to your schedule and see who's attending!

This workshop will teach participants how to use Twine (twinery.org), a platform for making text-based games. Twine is an accessible game design platform that mostly relies upon plain written text, with a few programming constructs for more advanced features. In this workshop, participants will be given a brief introduction to the tool and how to use it, then will be free to work in teams or alone to create a short game and publish it to the web. At the end of the session, participants will play each others’ games, then as a group we will discuss thoughts about the tool and implications for learning with it.

Speakers
avatar for Earl  Aguilera

Earl Aguilera

Graduate Research Assistant, Center for Games and Impact, ASU
literacy development in a digital age | the distributed nature of teaching and learning | game experiences as literacy events | re-designing schools for the 21st century | teacher education | high school teaching stories | coffee nerdery of all sorts | dungeons | dragons
avatar for Mark Chen

Mark Chen

Accidental Hero and Layabout, Independent
non-tenure track positions. | life after a PhD. | gaming culture and power/agency in gaming practice. | esoteric gaming practices, workarounds, and hacks. | subversion, representation, margins. | board games.
avatar for Kelly Tran

Kelly Tran

Tempe, Arizona, USA, Arizona State University
PhD Student at Arizona State University.


Friday August 19, 2016 11:30am - 12:30pm
Industry Union South

Attendees (20)