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Friday, August 19 • 11:30am - 12:30pm
Twine Game Jam

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This workshop will teach participants how to use Twine (twinery.org), a platform for making text-based games. Twine is an accessible game design platform that mostly relies upon plain written text, with a few programming constructs for more advanced features. In this workshop, participants will be given a brief introduction to the tool and how to use it, then will be free to work in teams or alone to create a short game and publish it to the web. At the end of the session, participants will play each others’ games, then as a group we will discuss thoughts about the tool and implications for learning with it.

Speakers
avatar for Earl Aguilera

Earl Aguilera

Graduate Research Assistant, Center for Games and Impact, Arizona State University
Former HS English teacher | Doctoral candidate: Learning, Literacies, and Technologies | Studying the role of youth literacies in digital-age learning environments
avatar for Mark Chen

Mark Chen

Accidental Hero and Layabout, University of Washington Bothell
Mark Chen (NASAGA board member, PhD Education, University of Washington; BA Fine Art, Reed College) is an independent games scholar and part-time professor of interaction design, qualitative research, and games studies at the University of Washington Bothell. He runs http://esotericgaming.com... Read More →
avatar for Kelly M Tran

Kelly M Tran

Assistant Professor, High Point University
PhD Student at Arizona State University.


Friday August 19, 2016 11:30am - 12:30pm CDT
Industry Union South