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Thursday, August 18 • 11:30am - 4:30pm

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Unsavory is a mobile game designed to put the player in the precarious position of choosing between their personal health, public health and their financial wellbeing. Like other activist games, the intention is to create awareness and empathy around an issue that is best understood as part of a larger system. Additionally, the game seeks to be a catalyst for change by embedding a social media campaign into gameplay that encourages players to share meaningful facts and statistics regarding restaurant workers, access to health care, and paid sick day legislation.

avatar for Clay Ewing

Clay Ewing

Associate Professor, University of Miami
I'm the director of the New Experience Research and Design Lab (NERDLab), a social impact game studio at the University of Miami. I work with students to design and develop games for public health and social justice. Our lab also works with health communication researchers to evaluate... Read More →

Thursday August 18, 2016 11:30am - 4:30pm CDT
Northwoods Union South

Attendees (8)