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Wednesday, August 17 • 5:00pm - 7:00pm
Crossover Gamified Design: Learning and Assessment for Sustainable Engineering Education

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We capture the design of a crossover gamified learning environment focused on sustainable engineering design concepts for high school students. Our study seeks to theorize upon digitally augmented, rich interactions that expand youth's access to STEM fields in crossover gamified settings. It contributes to the development and research on crossover learning and assessment designs that coordinate discipline-specific learning across real-world (informal) and classroom settings (formal). It is anticipated that such designs could enable a preparatory transition from informal, active learning activities to formal design-focused activities in a continuous loop-like process thus expanding learning opportunities for youth.

avatar for Fariha Hayat  Salman

Fariha Hayat Salman

University Park, Pennsylvania, United States, Pennsylvania State University
I wish to be known as a learning scientist with insights into how people learn in immersive designed environments with various resources including material, technological & human sensory capacities. | | Talk to me about: | # Augmented Reality (AR) designs | # Connecting AR to Artificial Intelligence (AI) | # Crossover learning designs | # Embodied Interaction

Wednesday August 17, 2016 5:00pm - 7:00pm
Varsity Hall Union South

Attendees (2)