Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Wednesday, August 17 • 3:30pm - 4:30pm
Including Gaming to Promote Inclusion

Sign up or log in to save this to your schedule and see who's attending!

Any gathering to shape the field of games for learning would be incomplete without a dialogue about inclusion. A critical opportunity presents itself to the interdisciplinary stakeholders at GLS 12: to discuss ways to promote diversity by amplifying marginalized voices. Telling underrepresented stories helps society rise above the single narratives that dominate the mainstream. As Nigerian novelist Chimamanda Ngozi Adichie (2009) points out, “The consequence of a single story is this: It robs people of their dignity.” Fortunately, games are a powerful storytelling tool. When combined with digital media to create a problem space, games can promote inclusion while exercising players’ critical-thinking skills. Through a Panel featuring three projects in development at MNHS, we propose a dialogue addressing this question: How can organizations leverage gaming to promote inclusion, and how can institutions include gaming in pedagogy?

Speakers
avatar for Rebecca Gillette

Rebecca Gillette

Digital Learning Specialist, Minnesota Historical Society
Rebecca Gillette, Digital Learning Specialist, has lead a number of digital projects at the Minnesota Historical Society over the past 5 years. She has created 2 place based mobile tours - the Minnesota State Fair & Minnesota River Byway mobile tours. Working with ARIS game developers, she has been a project team member of Play the Past since its inception with a specific focus on the classroom experience. She is currently the project lead for... Read More →
avatar for Suzi Hunn

Suzi Hunn

Teacher Education Specialist, Minnesota Historical Society
I'm in my 15th year at MNHS, where I served as project coordinator of the Revised Second Ed. of Northern Lights, the sixth-grade curriculum for Minnesota Studies used by 70,000 students. I consider myself a professional appreciator of K-12 teachers and have served them as a curriculum developer, workshop facilitator, and one-woman education-services sales team.
avatar for Jack  Matheson

Jack Matheson

Saint Paul, MN, United States, Minnesota Historical Society
Jack Matheson has enjoyed the opportunity to develop and deliver a wide variety of educational programming for the Minnesota Historical Society. At the Minnesota History Center, Jack develops and teaches classes, portrays a 19th Century fur trader for the History Player outreach program, and leads Historic Pub-Crawls through Downtown St. Paul. As Program Associate, Jack has had great fun developing and delivering History Live! (Interactive... Read More →


Wednesday August 17, 2016 3:30pm - 4:30pm
Wisconsin Idea Union South

Attendees (15)