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Thursday, August 18 • 11:30am - 12:30pm
Design considerations in game dashboards for teachers

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Many current data dashboards in educational games have failed to capture teacher needs and gain widespread use in the classroom as an assessment tool. Drawing on results from an in-depth session with teachers and Edtech providers, we will present key points about how dashboards can be used to meet specific teacher needs most effectively. We will present a common vocabulary for comparing and contrasting different kinds of game dashboards. We will also share how the vocabulary and key points relate to dashboards in BrainPOP, Learning Game Network, and Classroom, Inc’s own games and plans for improving them.


Charlotte Duncan

Associate Director of Product Development, Learning Games Network
avatar for Anne-Marie  Hoxie

Anne-Marie Hoxie

Vice President, Strategic Learning & Impact, Classroom, Inc
Developmental psychologist interested in learning games research, data & embedded assessments,and improving user experience.
avatar for Kevin  Miklasz

Kevin Miklasz

VP, Data and Prototyping, BrainPOP
I work on games, data, assessment, learner-centered education, and science.

Thursday August 18, 2016 11:30am - 12:30pm CDT
Wisconsin Idea Union South