Loading…
avatar for Jeremy Parker

Jeremy Parker

University of California Santa Cruz
Crown/Merrill Assistant College Programs Coordinator
Santa Cruz, CA
I'm a student affairs professional and first-time GLS attendee exploring how we can implement more games on college campuses for residential education and social justice learning. I think games are an underutilized resource for cultivating college engagement, exposing students to topics of consent and communication, support for international and transfer students, and more.

Professionally I manage our college's app and am working on creating a gaming system for student leadership and engagement. Personally I enjoy playing Eldrich Horror and watching Critical Role.
Tuesday, August 16
 

10:00am

 
Wednesday, August 17
 

9:00am

10:00am

11:00am

11:30am

12:30pm

2:00pm

3:30pm

5:00pm

Poster Session Hors d'Oeuvres Varsity Hall Beyond the Campus Walking Tour: An ARIS Augmented Learning Expedition Varsity HallShannon Bossaller • Fatih Demir • Joe Griffin • Hao He • Isa Jahnke • So Mi Kim • Michele Kroll • Nilay Muslu • Sara Ringbauer Building the Deck: Creating a Library Card Game for Outreach to Transfer Students Varsity HallAndrew Evans • Kelly Giles • Jon Reed • Kristen Shuyler Collaborative Game Development is BEEP! Varsity HallMichael Gi • Scott Price • Brendon Trombley Connecting Gameplay, Discourse, and Assessment in a Learning Game Camp Varsity HallCraig Anderson • Matthew Berland • John Binzak • Jennifer Dalsen • Anna Jordan-Douglass • Vishesh Kumar • Jenny Saucerman • Constance Steinkuehler • Aybuke Gul Turker EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices. Varsity HallSylvester Arnab • Aikaterini Bourazeri • Samantha Clarke • Kate Green • Alex Masters • Luca Morini • Oliver Wood Gamification and Group Work in an Undergraduate Lesson Varsity HallOguz Ak Gaming as Epistemic Practice Varsity HallHeidrun Allert • Marten Friedrichsen • Christoph Richter Here Comes the Boss! Using Situated Professional Environments in Games to Promote Literacy and Career Readiness Varsity HallJane Canner • Anne-Marie Hoxie • Alison Lee Literacy and Learning through Game Design: An Afterschool Twine Workshop . Varsity HallKelly M Tran • Mikaela Wallin MasterSwords: Competition, collaboration, and community in a multimodal battle of words. Varsity HallLynn Gatto • Joe Mauriello • Kristana Textor Player Agency and Content Retention in Educational Games Varsity HallJenifer Doll • Keisha Varma Spirit Quest: Lessons from a Campus-wide Game Development Project Varsity HallDavid Dannenberg • Kenrick Mock • Jennifer Stone TAXONOMY AND FLOW – ENGAGING VIRTUAL CLASSROOMS AND PLAYER ARCHETYPES Varsity HallStephen Mallory The Well-Researched Game: Using Game Design and Development in First-Year Composition Varsity Hall Towards an Understanding of Player Decisions and Learning During Video Gameplay: The Gamer Response and Decision Framework Varsity HallSam von Gillern Videogames and Distributed Teaching and Learning Systems Varsity HallElisabeth Gee • Jeffrey Brandon Holmes • Kelly M Tran World-Building 101: Application of Contemporary Learning Theory in Game Design Varsity HallStephen Slota • Michael Young

7:00pm

 
Thursday, August 18
 

9:30am

10:00am

11:30am

12:30pm

2:00pm

3:30pm

5:00pm

7:00pm

8:00pm

 
Friday, August 19
 

9:30am

10:00am

11:30am

12:30pm

2:30pm