The Annual ARIS Summit is an incredible time of connecting with other educators, researchers, and designers who are exploring location based games, storytelling and design.
Join us in Madison on August 16, 2016 right right before the Games+Learning+Society Conference. During the day you will see what’s been going on with ARIS this year. This is a relational day with lots of discussion around the use of mobile for storytelling, game design and field work. We look forward to seeing old friends and new.
Whether you are commissioning a game from a developer, or a developer working on a project for a client, or the market in general, this workshop provides an in-depth end-to-end look at how to build games for impact purposes. This includes health, education, behavior change, and more.
The key to the workshop is that it focuses on general approaches to designing games, but spends much more time in-detail looking at two key issues facing many impact game projects:
1. What’s are the differences when making a game for impact vs. entertainment games.
2. What are the key responsibilities and need-to-knows when game projects involve those who have not built games before? How can you optimize game development when it key members of the development and player sides of the equation are not everyday game developers or players?
Game for impact projects are different-by-design. Drawing upon over a decade of experience advising, designing, and building projects across many different platforms, purposes, and audiences workshop leader Ben Sawyer will help both developers, and commissioners of such projects reach better outcomes.
10:00 am to 5:00 pm. $160.00 for this exclusive event includes lunch: register here
The Inaugural Games + Learning + Society Early Career Workshop offers select early career scholars the opportunity for valuable career advice and critical feedback on their scholarship.
The purpose of the workshop is to nurture early career scholars in Games and Learning. We endeavor to both widen the field and deepen research in the field as a new generation of scholars embarks on their careers. The workshop will provide mentorship, build networks, and through collegial support work to advance and propel the the study of Games and Learning.
The workshops will consist of several events including panels on publishing, small group mentor time with senior scholars, professional development planning activities, and a grant writing working group. They will also have the opportunity to build new peer relationships and potential collaborations with other early career scholars who are part of the workshop.
APPLICATIONS ARE DUE ON MAY 27, 2016. Application details here.